VMT File – What is .vmt file and how to open it?


lightbulb

VMT File Extension

Valve Material File – file format by Valve

VMT (Valve Material File) is a file extension developed by Valve used for storing material properties and settings in games created using the Source engine. It contains textures, shaders, lighting, and other parameters that define the appearance of objects in the game.

Valve Material File Format (VMT)

A Valve Material File (VMT) is a text-based file used by the Source engine, developed by Valve Corporation, to define the material properties of objects within a virtual environment. It contains instructions for rendering an object’s appearance, including surface textures, shading, lighting, and other visual effects. VMT files are essential for creating realistic and visually appealing environments in games and other virtual applications.

Structure and Purpose

VMT files are ASCII text files that follow a specific syntax. They typically define parameters such as the surface texture maps (e.g., diffuse, normal, specular), alpha transparency, lighting properties (e.g., emission, ambient occlusion), and shader effects (e.g., parallax mapping, subsurface scattering). These parameters control the way an object’s surface interacts with light, resulting in different visual properties such as reflectivity, glossiness, and transparency. By modifying VMT files, developers can customize the appearance of objects, create unique materials, and enhance the visual quality of their virtual environments.

Opening VMT Files

VMT files contain material descriptions and texture settings used in Valve video games, such as Half-Life 2, Counter-Strike: Global Offensive, and Team Fortress 2. To open a VMT file, you can use a text editor such as Notepad++ or Sublime Text. These editors allow you to view and modify the contents of the VMT file, which consist of various parameters and key-value pairs that define the material’s properties.

Key-Value Pairs in VMT Files

VMT files are primarily composed of key-value pairs, separated by quotation marks and semicolons. Some common key-value pairs include:

  • “$basetexture”: Specifies the base texture file to be used for the material.
  • “$phong”: Controls the material’s phong shading properties, such as shininess and specular intensity.
  • “$phongboost”: Adjusts the material’s phong boost, which affects the intensity of the specular highlights.
  • “$bumpmap”: Defines the bump map texture that is used to add detail to the material’s surface.
  • “$envmap”: Controls the environment map texture that is used to create reflections on the material’s surface.

Valve Material File (VMT)

A Valve Material File (VMT) is a text file format used by the Source engine developed by Valve Corporation. VMT files are used to define the appearance and behavior of materials in Source engine games. They contain instructions on how to load and apply textures, shaders, and other effects to 3D models.

VMT files are typically created using the Valve Material Editor (VME), a tool included with the Source SDK. VME allows users to easily create and modify materials by dragging and dropping textures and shaders onto a 3D model. VMT files can also be created or edited manually using a text editor.

VMT files are an essential part of the Source engine, and they are used to create a wide variety of realistic and visually appealing materials for games. By understanding how VMT files work, developers can create their own custom materials and modify the appearance of objects in Source engine games.

Other Extensions