SWE File – What is .swe file and how to open it?


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SWE File Extension

Super Mario Maker World Engine Level – file format by Franyer Farías

SWE is a file extension for Super Mario Maker World Engine Level, a custom level format for the game Super Mario Maker 2. It allows players to create and share levels with custom graphics, objects, and gameplay mechanics.

Super Mario Maker World Engine Level

A SWE file is a level file used by Super Mario Maker for Wii U and Super Mario Maker 2 for Nintendo Switch. It contains level data, such as the map layout, enemies, items, and power-ups. SWE files can be created and edited using the Super Mario Maker level editor.

Opening and Editing SWE Files

SWE files can be opened and edited using a variety of third-party software, such as Lunar Magic, Tiled, and YY-CHR. These programs allow users to view and modify the level data, add and remove objects, and change the level’s appearance. SWE files can also be shared with other users online, allowing players to create and share custom levels.

Super Mario Maker World Engine Level Format

The Super Mario Maker World Engine Level (SWE) file format is a proprietary file format developed by Franyer Farías for storing level data for the Super Mario Maker World Engine, a fan-made engine that allows users to create and play custom levels for the Nintendo Switch game Super Mario Maker 2. SWE files contain all of the necessary information to define a level, including the level geometry, object placement, and enemy placement.

Opening SWE Files

To open an SWE file, you will need to use a compatible software program. There are several different software programs that can open SWE files, including the following:

  • Super Mario Maker World Engine (Windows)
  • SWE File Editor (Windows)
  • SWE File Viewer (Windows)

Once you have a compatible software program installed, you can open an SWE file by simply clicking on the file and selecting the appropriate software program from the list of options. The software program will then load the SWE file and display its contents.

Super Mario Maker World Engine Level (SWE)

The SWE file extension is associated with Super Mario Maker World Engine Level, a file format created by Franyer Farías. It is used to store level data for the Super Mario Maker World Engine, a fan-made engine that allows users to create and play their own Mario levels. SWE files contain information about the level’s layout, objects, and enemies, as well as the level’s settings and properties.

SWE files are typically created using the Super Mario Maker World Engine editor, which provides users with a graphical interface for designing and editing levels. The editor allows users to place objects, enemies, and hazards in the level, as well as set the level’s settings and properties. Once a level is complete, it can be saved as a SWE file and shared with others to play.

Other Extensions