SDFTOC File – What is .sdftoc file and how to open it?


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SDFTOC File Extension

Snowdrop Data Table of Contents – file format by Ubisoft

SDFTOC (Snowdrop Data Table of Contents) is a file extension developed by Ubisoft. It is used to store the table of contents for Snowdrop, a game engine used in Ubisoft games such as The Division and Far Cry 5.

SDFTOC File Format

An SDFTOC file is a Snowdrop Data Table of Contents (TOC) file, which is used by games developed using the Snowdrop game engine. Snowdrop is a proprietary game engine developed by Ubisoft, and it is used in games such as Tom Clancy’s The Division, Tom Clancy’s Rainbow Six Siege, and Mario + Rabbids Kingdom Battle. SDFTOC files contain a list of all the data tables that are used by the game, and they provide the engine with the information it needs to load and use the data tables.

Structure and Content of SDFTOC Files

SDFTOC files are binary files, and they have the following structure:

  • Header: The header contains information about the file, such as the version of the file and the number of data tables that are listed in the file.
  • Data Table List: The data table list contains a list of all the data tables that are used by the game. Each entry in the list contains the following information:
    • The name of the data table
    • The size of the data table
    • The offset of the data table in the file
  • Data Tables: The data tables are located at the end of the file. Each data table contains a list of records, and each record contains a list of fields. The fields in a data table can be of different types, such as strings, integers, and floats.

Opening SDFTOC Files with the Snowdrop Editor

Snowdrop Data Table of Contents (SDFTOC) files are a proprietary data format used by Ubisoft’s Snowdrop game engine. To open and edit SDFTOC files, you will need to use the official Snowdrop Editor, a specialized tool developed by Ubisoft for creating and editing Snowdrop-based games. The Snowdrop Editor is a comprehensive software suite that provides a wide range of tools specifically designed for working with Snowdrop game assets, including the ability to open, modify, and create SDFTOC files.

Snowdrop Editor Features for SDFTOC Handling

The Snowdrop Editor offers a dedicated module for managing SDFTOC files, enabling users to conveniently access, edit, and manipulate the data contained within them. This module provides a user-friendly interface that allows users to navigate through the SDFTOC hierarchy, view the contents of individual tables, and make changes to the data as needed. Additionally, the editor includes powerful editing tools that facilitate the creation of new tables, the addition of data rows and columns, and the modification of existing content.

SDFTOC File Description

An SDFTOC file is a data table of contents used in the Snowdrop game engine developed by Ubisoft. It serves as a reference for the game’s various data files, organizing and indexing them for efficient access during gameplay. The SDFTOC file contains information about the location, size, and relationships of different data assets, including textures, models, animations, and audio files. By referencing this table of contents, the game engine can quickly locate and load the necessary data assets when needed, minimizing loading times and providing a smooth gameplay experience.

Technical Details

SDFTOC files are typically found in the game’s data directory and have a binary file format. They use a proprietary structure optimized for fast and efficient data access. The file contains a header section that provides general information about the table of contents, including the version number and file size. The main body of the file consists of a series of records, each representing a data asset. These records contain metadata such as the asset’s name, file path, type, and size. Additionally, SDFTOC files may include references to other related data assets, forming a hierarchy of dependencies. The game engine uses this dependency information to ensure that all required data is loaded in the correct order, preventing errors and maintaining game stability.

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