MSSCMP File – What is .msscmp file and how to open it?


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MSSCMP File Extension

Miles Sound System Compressed Archive – file format by Epic Games

MSSCMP is a compressed archive format developed by Epic Games for use with the Miles Sound System software. It contains audio data that has been compressed using the Miles Sound System compression algorithm.

MSSCMP File Format

MSSCMP (Miles Sound System Compressed Archive) is a proprietary file format used by Epic Games for storing compressed audio data. It was designed specifically for use with their Miles Sound System middleware, which is a suite of tools and libraries for audio management in video games. MSSCMP files are used to store pre-compressed audio assets, such as sound effects, music, and speech. They are designed to be loaded quickly and efficiently into memory at runtime, allowing for real-time audio playback in games.

The MSSCMP file format is a lossless compression algorithm that preserves the original audio quality. It uses a combination of Huffman encoding and LZ77 compression to reduce the file size without compromising the audio quality. MSSCMP files are typically much smaller than uncompressed audio files, making them more suitable for use in games where storage space is limited. Additionally, the format supports metadata tagging, allowing developers to attach additional information to the audio files, such as the name of the sound, the category it belongs to, and the volume level.

Opening MSSCMP Files in Modern Operating Systems

MSSCMP files, an outdated format for compressed audio archives, can present difficulties in opening with modern operating systems. Legacy software or specialized tools are required to access their contents. One such tool is the Miles Sound System Extractor (MSSE), a command-line utility compatible with Windows, macOS, and Linux. By utilizing MSSE, users can extract the individual audio files from the MSSCMP archive.

Additional Considerations

Alternatively, a hex editor or a dedicated audio extraction tool can be employed to open MSSCMP files, albeit with varying degrees of success. Hex editors provide raw access to the file’s data structure, enabling experienced users to manually extract the audio content. Dedicated audio extraction tools, specifically designed for handling obsolete audio formats, may offer a more user-friendly approach, but availability and compatibility should be considered.

MSSCMP File Format

MSSCMP (Miles Sound System Compressed Archive) is a proprietary archive format used by Epic Games’ Unreal Engine to store compressed audio data. Developed by RAD Game Tools, the MSSCMP format is designed for efficient storage and playback of high-quality audio assets in video games. It utilizes a combination of lossless and lossy audio compression algorithms to achieve a balance between quality and file size. Additionally, MSSCMP supports streaming, allowing audio data to be decompressed and played back on-the-fly. This feature is particularly useful for reducing loading times and minimizing memory usage in real-time applications.

Applications and Usage

MSSCMP is primarily used within the Unreal Engine development suite and is integrated into various game development tools, such as the Unreal Editor and the Unreal Audio Tool. Its ability to handle high-quality audio data makes it suitable for a wide range of applications, including game audio, film, and television production. Furthermore, the MSSCMP format is supported by a variety of third-party audio editing and compression software, enabling developers to import and export audio assets into and out of the Unreal Engine ecosystem.

Other Extensions