FPS


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FPS

FPS stands for Frames Per Second and refers to the number of frames displayed on a monitor or screen in one second, indicating the smoothness and fluidity of motion in videos, games, or animations.

What does FPS mean?

Frames per second (FPS) is a measure of how many images or frames are displayed on a screen or monitor per second. It is commonly used to describe the performance of video games, movies, and other graphical applications. A higher FPS indicates that more images are being displayed per second, resulting in smoother and more fluid animations.

FPS is measured in hertz (Hz), where 1 Hz equals one frame displayed per second. Typical FPS ranges vary depending on the application and device. For example, movies typically display at 24 FPS, which provides a cinematic experience. Video games, on the other hand, aim for higher FPS rates, such as 60 FPS or even 120 FPS or more, to enhance gameplay responsiveness and reduce motion blur.

Applications

FPS is a crucial factor in various technology applications, particularly in areas where smooth and responsive visuals are essential. Key applications include:

  • Video Games: FPS is paramount in video games as it directly affects player experience. Higher FPS rates enable faster-paced and more immersive gameplay, reducing visual artifacts such as screen tearing and input lag.
  • Movies and Television: While movies traditionally use a fixed FPS Rate of 24 FPS for a cinematic look, higher FPS rates are gaining popularity in television and streaming services. For example, some shows are filmed and displayed at 60 FPS or even 120 FPS, offering a smoother viewing experience.
  • Virtual Reality (VR) and Augmented Reality (AR): In VR and AR systems, high FPS is crucial for providing a seamless and immersive experience. Low FPS can cause motion sickness, eye strain, and other discomfort for users.
  • Graphics Design and Animation: FPS is important in graphics design and animation workflows to ensure smooth playback and accurate frame timing during creation and editing.

History

The concept of FPS originated from the early days of cinematography. When motion pictures were first developed, filmmakers experimented with different frame rates to determine the optimal speed for smooth playback. Initially, the standard was 16 frames per second. However, in 1927, the Society of Motion Picture Engineers (SMPTE) established 24 FPS as the standard for film and television, which remains the industry standard today.

In the 1980s, with the advent of video games, FPS became a significant metric for measuring performance. As game consoles and computers became more powerful, developers were able to increase the frame rates of games, Leading to smoother and more enjoyable gameplay. In the 2000s, with the rise of esports and competitive gaming, FPS became a critical factor in determining a player’s skill and advantage. Today, FPS remains a key benchmark in the gaming industry and continues to be pushed to higher limits with advancements in graphics technology.